NetCrawlPrototype
NetCrawl is a deckbuilding puzzle rogue-lite in cyberfantasy setting. Steal data, don't get traced, and become stronger with every run.
Currently at preproduction stage.
This prototype is about to be depreciated and not in a good state overall. We are migrating to a production build.
Discord: https://discord.com/channels/702605334350659654/1079752149132656660
Or reach out to me directly:
telegram: @ObsoleteOne
Discord: ObsoleteOne#2693
## [0.6.1] - 31-05-2023 ### Fixed - Heart Transplant fixed; ### Changed - Watchful Eye doesn't require data to activate; ## [0.6.0] - 31-05-2023 ### Added - new resource Shards(dropped from Cores and used to buy mods and restore hearts); - The Matrix. A progression tree for mods. - a little bit of everything; ### Changed - Patrol reworked; - transformed nodes proc OnReveal effects; - credits rewards at the end of the level reworked; ## [0.5.2] - 16-05-2023 ### Added - Midas core (creates coins); - new mod: RemoteActivator (use callbacks to activate nodes with Remote); ### Fixed - made Revealed core level bigger; - Express Coin correctly turns into Null;## [0.5.1] - 15-05-2023 ### Added - mods that alter movement rules (Jetpack, Digger, Compass); - Fix-It Core; - a few nodes and mods; ### Changed - reworked Blackjack core; - rewrote all texts containing X or Upload keywords; ## [0.5.0] - 09-05-2023 ### Added - several new cores, mods and characters; - hearts to track the hero damage; ### Changed - progression structure; ### Removed - damage on nodes;
Status | Prototype |
Platforms | HTML5 |
Author | ObsoleteOne |
Made with | Unity |